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Infinity Engine v0.6.20
C++ API Documentation
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Classes | |
| struct | Chunk |
| Fundamental unit of spatial partitioning for procedural world generation. More... | |
| class | Landscape |
| Renderable terrain representation with heightmap and material distribution data. More... | |
| class | Noise |
| Configurable procedural noise generator powered by FastNoise2. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &out, const Chunk &v) |
| Stream output operator for Chunk. | |
| std::istream & | operator>> (std::istream &in, Chunk &v) |
| Stream input operator for Chunk. | |
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